Our games are known for their deep gameplay, 2D graphics, and very notable AI. Our company is known for an intense commitment to co-op gaming, our extremely pro-customer business practices, and our deep love of each game we make.
Friday, October 22, 2010
AI War 4.0 and Children of Neinzul Coming on the 27th.
We'd been thinking we were going to release on the 25th, this coming Monday, but we need a couple of extra days. Aside from one OSX crash all is well -- very well -- with the betas, but we still have a lot of last-minute stuff to prepare, and our distribution partners need time to get the stuff online, too. So, mark your calendars for Wednesday instead of Monday!
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AI War,
Release Schedule
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Light of the Spire? Now that sounds interesting...
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