The current official version of Tidalis is still 1.000. These later beta versions are previews of content-to-come, and will later be "officially" released via Steam, Impulse, etc, once our vetting process is over with the new changes and features.
Full release notes: http://arcengames.com/mediawiki/index.php?title=Tidalis_-_1.003_Beta_Release
Well,
it's been just over a week since our last beta update to Tidalis. That
was a bit longer than I'd planned, but after the rush to get Tidalis
finished and out the door, there were a lot of non-development-related
tasks that I'd been putting off that I had to take care of over the last
week.
That said, there's a lot of cool stuff in this one!
Firstly, we finally fixed that nasty desync with line clear mode, so the
game is once again desync-free so far as we know. We also made huge
strides in a sound subsystem improvement that will hopefully let the OSX
version of the Steam overlay work pretty soon. Even more exciting is
the new VS Race mode that was suggested by Joshua Yu, and the new
Boarded Up special block that we cooked up as part of our free DLC
plans. Enjoy!
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