Only a few new beta updates for A Valley Without Wind this week, but they add and/or improve upon quite a vast amount of stuff. So much in fact, that we're already gearing up for 1.2 official sometime in the first part of July. If you're wondering how we got from 1.1 to 1.2 this fast, following the lengthy 1.0 to 1.1 development stint, Chris goes into detail in the latest beta update summary.
In other indie/self-promotion news, I've kicked off a new video interview/preview series on Indie Game Magazine called Indie-View (best name ever right?). I play host and Kevin Harland, the man responsible for putting together AVWW's trailers, does the shooting/editing. Our first episode stars Matt Gilgenbach of 24 Caret Games and his game Retro/Grade. We're hoping to have a new segment with a different developer and game once or twice a month, we'll see how it goes.
Here's new Valley press (with some AI War and Tidalis sprinkled in):
Rock, Paper, Shotgun -- A Valley Without Wind Proceeds…Procedurally
IndieGames.com -- A Valley Without Wind 1.1
Co-Optimus -- A Valley Without Wind Gets a Huge Update
Indie Games Channel -- A Valley Without Wind 1.1 contains novel-length release notes
GameBlaster64 -- A Valley Without Wind 1.1 Update Notes
Game Connect -- A Valley Without Wind Review
PC Gaming Reviews and News -- A Valley Without Wind Review
AggroGamer -- Indie Game Of The Month: A Valley Without Wind
Lagserv.net -- Let’s Play: A Valley Without Wind – Part 3
AIGameDev -- Procedural Side-Scrolling Action in A VALLEY WITHOUT WIND (Podcast, Subscription Required)
AIGameDev -- Enemy AI for Procedural Platformers in A VALLEY WITHOUT WIND
My Gamer -- Play Great, Spend Less at Steam With Awesome Budget Games (AVWW, AI War, and Tidalis featured)
The Nerd Train -- Episode 43 (Podcast)
IndieGames.com -- A Valley Without Wind To Get New Art Style
TechZwn -- A Valley Without Wind Will Crowdfund New Art Style
ModCute -- AI War:- Flotilla Chief
Awila3 -- Tidalis Gameplay
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