Saturday, June 30, 2012

AVWW 1.2 Nears and New Coverage Arrives

Only a few new beta updates for A Valley Without Wind this week, but they add and/or improve upon quite a vast amount of stuff. So much in fact, that we're already gearing up for 1.2 official sometime in the first part of July. If you're wondering how we got from 1.1 to 1.2 this fast, following the lengthy 1.0 to 1.1 development stint, Chris goes into detail in the latest beta update summary.

In other indie/self-promotion news, I've kicked off a new video interview/preview series on Indie Game Magazine called Indie-View (best name ever right?). I play host and Kevin Harland, the man responsible for putting together AVWW's trailers, does the shooting/editing. Our first episode stars Matt Gilgenbach of 24 Caret Games and his game Retro/Grade. We're hoping to have a new segment with a different developer and game once or twice a month, we'll see how it goes.

Here's new Valley press (with some AI War and Tidalis sprinkled in):

Rock, Paper, Shotgun -- A Valley Without Wind Proceeds…Procedurally -- A Valley Without Wind 1.1

Co-Optimus -- A Valley Without Wind Gets a Huge Update

Indie Games Channel -- A Valley Without Wind 1.1 contains novel-length release notes

GameBlaster64 -- A Valley Without Wind 1.1 Update Notes

Game Connect -- A Valley Without Wind Review

PC Gaming Reviews and News -- A Valley Without Wind Review

AggroGamer -- Indie Game Of The Month: A Valley Without Wind -- Let’s Play: A Valley Without Wind – Part 3

AIGameDev --  Procedural Side-Scrolling Action in A VALLEY WITHOUT WIND (Podcast, Subscription Required)

AIGameDev -- Enemy AI for Procedural Platformers in A VALLEY WITHOUT WIND

My Gamer --  Play Great, Spend Less at Steam With Awesome Budget Games (AVWW, AI War, and Tidalis featured)

The Nerd Train -- Episode 43 (Podcast) -- A Valley Without Wind To Get New Art Style

TechZwn -- A Valley Without Wind Will Crowdfund New Art Style

ModCute -- AI War:- Flotilla Chief

Awila3 -- Tidalis Gameplay

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