"Justin and Jason talk with Christopher Park, founder of Arcen Games
and developer of a space-based RTS game called AI War: Fleet Command,
about how he was able to release a sophisticated computer game in under
seven months and create a formidable artificial intelligence in only a
matter of weeks. The discussion also covers the marketing of an
independent game, cooperative game play, multi-threading, optimizing
.NET, LINQ, GPUs, SlimDX and the future of artificial intelligence."
Listen to this
podcast on techZing!
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