Monday, March 28, 2011

AI War Beta 5.009, "Desync II: The Resyncing," Released!

This one fixes yet another desync that Fleet and Tssbackus were the sole folks to be able to find.  Turns out you had to save your game under just the right circumstances in the middle of a big battle to get this one, which not many people presumably do, hence the rarity.

This release also includes some stronger desync detection methods based on a simple hash method on the clients and host, to make desyncs quicker to find and easier to reproduce.  Hopefully that was the last desync for a while, though!

And lastly, this sharply nerfs the health of a lot of the spire core shield generators that the AI has, which I'm sure many people will be quite happy about.  Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.

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