ABSTRACT
Primarily discusses the games Passage, Gravitation, Braid, Portal, Mario Kart 64, and Silent Hill 2 as being varying degrees of art. Includes links to other commentary on several of these games, and discusses why it's okay that some games are art, and others are not. AI War is noted as falling into the not-art category, the same as Chess and most other strategy games, but there are different reasons these games are valuable. Concludes that some games are art, most are not, and while it would be nice to see more artistic games, there is still very much a place for the styles of games that are currently predominant.
Games As Art... Or Not
Primarily discusses the games Passage, Gravitation, Braid, Portal, Mario Kart 64, and Silent Hill 2 as being varying degrees of art. Includes links to other commentary on several of these games, and discusses why it's okay that some games are art, and others are not. AI War is noted as falling into the not-art category, the same as Chess and most other strategy games, but there are different reasons these games are valuable. Concludes that some games are art, most are not, and while it would be nice to see more artistic games, there is still very much a place for the styles of games that are currently predominant.
Games As Art... Or Not
Arcen
Games is pleased to announce the release of AI War: Fleet Command
version 1.003. You can
Arcen Games is
pleased to announce the release of AI War: Fleet Command version 1.002.
You can
More Free DLC: A new unit is now available in your Starship
Constructors! Leech Starships (shown left) are basically an upgraded
version of the existing Raid Starship. The Leech Starships are the first
starships to have the Reclamator ability, which makes them take over
ships they kill (like parasites or core leeches).
Arcen
Games is pleased to announce the release of AI War: Fleet Command
version 0.940. You can
date once again -- at present our target is May 15th, just ten days
away. Not all digital distribution services will immediately carry it
on that date, but it will be available for purchase through our site at
the very least, and other services will likely follow in the weeks and
months afterward. More details on that as the date approaches; we will
also release a demo on or before the 15th, but we will not be accepting
preorders.