Thursday, October 25, 2012
Shattered Haven Playable Tomorrow at GameCity
GameCity and ExPlay
First, I'll be demoing Shattered Haven on Friday between 10 AM and 4 PM at GameCity7 in Nottingham. The event has taken over the city center for this past week and goes through the upcoming weekend, and from what I've seen so far there's nothing else like it. So definitely stop by if you're in town!
Following the exhibiting hours, I'll be participating in a talk called 'It's Complicated' with Mode 7's amazing Paul Taylor of Frozen Synapse fame. We'll be discussing the pursuit of simplicity while being complex and the complexity that can come about from simplicity in game design. We'll be playing examples of both as well. Should be an informative, but entirely casual affair.
Lastly, I'll be attending ExPlay next week to hand out awards with Paul for the winners of a JS Joust tourney. If you haven't seen or heard of it, just know Joust is the best.
AI War Franchise Sale Ends Friday, Beta Patch 6.001 Out Now
Just a reminder that the 10% off Ancient Shadows/75% off all other AI War products on Steam comes to an end this Friday, October 26th around Noon pacific time. If you haven't yet taken advantage of picking up the entirety of the AI War series for under $10, what exactly are you waiting for?
Also, AI War beta 6.001 is out now and fixes a few bugs that made it into the 6.0 official build.
Press, Press, and More Press
We've received a lot of good press for our games and I deserve a good poke in the eye for not posting many of these sooner:
RPS -- Incoming! AI War: 6.0 And Ancient Shadows
PCGamer -- AI War Ancient Shadows and patch 6.0 are almost here, have a trailer while you wait
IncGamers -- Fourth AI War expansion arrives 19 October
Mac Gamer -- AI War Goodness Coming Tomorrow
GameZone -- AI War gets Ancient Shadows expansion, all content on sale now
IndieGameMag -- ‘AI War: Fleet Command’ Expands For The 4th Time With ‘Ancient Shadows’
SpaceGameJunkie -- AI War 6.000 and Ancient Shadows Released Today!
WarGamer -- AI War 6.0 and its expansion Ancient Shadows have been released
Softpedia -- AI War: Ancient Shadows DLC Now Live on Steam for 10% Off
StrategyCore -- New Shades Of Old - AI War: Ancient Shadows
TruePCGaming -- Arcen Releases 4th AI War Expansion
RTSGuru -- AI War: Ancient Shadows Expansion Launches Along With Major Update
Co-Optimus -- New AI War Expansion Out Now, Expands Co-Op
Gamershell -- AI War: Ancient Shadows Released and Trailer
Mac Gamer -- AI War: Fleet Command Review
The Plagued Gamer -- Interview: Arcen Games talks A Valley Without Wind 2
Gamasutra -- D3: Diablo's Digital Disruptment
Technology Tell -- PAX Prime 2012: Arcen Games’ OS X lineup
Co-Optimus -- Shattered Haven Coming this Fall from Arcen Games
IndieGameMag -- Arcen Games Announce ‘A Valley Without Wind 2′ As A Free Reboot For Existing AVWW Players
DealSpwn -- A Valley Without Wind Sequel Announced - Will Be Free For Existing Players
Digitally Downloaded -- A Valley Without Wind purchasers get the sequel for free
VG247 -- A Valley Without Wind 2 is free to owners of the original
PCGamer -- A Valley Without Wind to get snazzy sequel, new features, new visuals, still no wind
GameSpy -- A Valley Without Wind 2 Announced, Will Be Free to All AVWW 1 Owners
Blue's News -- A Valley Without Wind 2 Announced; Free for Owners of Original
RPS -- A Valley With A New Look In A Valley Without Wind 2
Polygon -- A Valley Without Wind getting a sequel, free for owners of the original
IncGamers -- Arcen is working on A Valley Without Wind sequel
GameConnect -- A Valley Without Wind sequel announced
PCGamersN -- A Valley Without Wind 2 announced; free for owners of original A Valley Without Wind
Mac Gamer -- A Valley Without Wind 2 Will Be A Free Upgrade
Co-Optimus -- A Valley Without Wind Free Sequel Coming
IndieGames.com -- A Valley Without Wind 2 is Coming
Weeaboos With Controllers -- A Valley Without Wind 2 announced, will be free to owners of the original
PixelJudge -- Another Valley Without Wind
Chill News -- A Valley Without Wind to obtain snazzy sequel, new features, new visuals, still no wind
Posted by Erik Johnson at 8:16 AM